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AI Insights · Timothy · September 2021

Top 5 Casual Games in Croatia Q3 2021

An overview of the performance of the top 5 casual games on a unified platform in Croatia during Q3 2021, based on data from Sensor Tower.

Top 5 Casual Games in Croatia Q3 2021

In Q3 2021, the top 5 casual games in Croatia experienced varied performance in terms of downloads, revenue, and active users. Here's a breakdown of their trends according to data from Sensor Tower.

Teen Patti Gold:3 Patti Rummy from Moonfrog saw its weekly downloads fluctuate, peaking at 64.9K in the week of July 26. However, the downloads dropped significantly to just 14 in the week of September 6, before bouncing back to 38.8K by September 20. Weekly revenue for the app was minimal but showed a brief spike to $35 in mid-September. Active users increased steadily from 53.1K in late June to a high of 147.4K by mid-August, before stabilizing around 113.7K by the end of September.

TeenPatti By Mahal by Mahal Games had a notable surge in weekly downloads, reaching 69.1K in mid-July. However, downloads declined sharply afterward, with only 5.1K by early August. Active users mirrored this trend, peaking at 67.8K in mid-July and then decreasing to around 3.4K by the end of September. Revenue data for this app was not available for the period.

Slotomania™ Slots Casino Games from Playtika had consistent weekly revenue, ranging between $1.0K and $2.1K throughout the quarter. Downloads were uneven, with notable peaks of 24.6K in mid-August and 16.1K in late September. Active users also saw fluctuations, starting at 30.2K in late June, dropping to 8.7K in mid-July, and then increasing to 35.0K by the end of September.

House of Fun™ - Casino Slots, also by Playtika, saw its weekly revenue hover around $250 to $340. Weekly downloads peaked at 15.3K in mid-August but generally stayed below 10K for most of the quarter. Active users peaked at 35.7K in mid-August, with a low of 7.5K in mid-September before ending the quarter at 25.6K.

My Talking Angela 2 from Outfit7 Limited had a steady rise in weekly downloads, starting at 6.7K in early July and reaching 13.1K by early August. Downloads then steadily declined to 1.8K by the end of September. The app's weekly revenue was modest, peaking at $37 in early September. Active users showed an initial increase from 5.9K in early July to 29.5K by early August, before leveling off to around 14.8K by the end of the quarter.

These insights highlight the dynamic nature of the casual gaming market in Croatia. For more detailed data and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021